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[snappyHexMesh] Error defining boundary layer around cube snappyHexMesh |
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#1 |
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Member
Cristina Hernandez
Join Date: May 2018
Posts: 35
Rep Power: 9 ![]() |
Hi,
I am trying to simualte the flow around a cube with rounded edges using OpenFOAM and I need to model the boundary layer on the surface of the cube. I am using snappyHexMesh to generate the mesh and have sucessfully defined a region with a finer mesh around the cube (first 2 steps: castellating and snapping), see attached file mesh_cube.jpg. However, the last step (addying layers) is not working as I want. My objective is to have 20 layers around the surface of the cube with a very small thickness to accurately model the boundary layer and fulfill the y+< 1 requirement for the first layer. So far, no layers have been created. Find a link to my case with all the files here: https://drive.google.com/drive/folde...qV?usp=sharing I also copy here my snappyHexMesh file: Code:
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: 2.2.1 |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object snappyHexMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Which of the steps to run
castellatedMesh true;
snap true;
addLayers true;
// Geometry. Definition of all surfaces. All surfaces are of class
// searchableSurface.
// Surfaces are used
// - to specify refinement for any mesh cell intersecting it
// - to specify refinement for any mesh cell inside/outside/near
// - to 'snap' the mesh boundary to the surface
geometry
{
cube.stl
{
type triSurfaceMesh;
name cube;
}
refinementBox1
{
type searchableBox;
min (18.5 15.25 5.25);
max (29 19.75 9.75);
}
};
// PHASE 1. CASTELLATEDMESH settings
castellatedMeshControls
{
// Refinement parameters
maxLocalCells 10000000;
maxGlobalCells 20000000;
minRefinementCells 0; //antes tenía 10, del tío random de internet
nCellsBetweenLevels 1;
// Explicit feature edge refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies a level for any cell intersected by its edges.
// This is a featureEdgeMesh, read from constant/triSurface for now.
features
(
{
file "cube.eMesh";//file "cube.extendedFeatureEdgeMesh"
level 3; //antes tenía 0, ERRROOOOOOR
}
);
// Surface based refinement
// ~~~~~~~~~~~~~~~~~~~~~~~~
// Specifies two levels for every surface. The first is the minimum level,
// every cell intersecting a surface gets refined up to the minimum level.
// The second level is the maximum level. Cells that 'see' multiple
// intersections where the intersections make an
// angle > resolveFeatureAngle get refined up to the maximum level.
refinementSurfaces
{
cube
{
// Surface-wise min and max refinement level
level (3 3); //antes tenía 7 7
// Optional specification of patch type (default is wall). No
// constraint types (cyclic, symmetry) etc. are allowed.
patchInfo
{
type wall;
inGroups (cubeGroup);
}
}
}
// Resolve sharp angles
resolveFeatureAngle 10; //con 10 OK, edges whose adjacent surface normals are at angle > value are resolved
// Region-wise refinement
// ~~~~~~~~~~~~~~~~~~~~~~
// Specifies refinement level for cells in relation to a surface. One of
// three modes
// - distance. 'levels' specifies per distance to the surface the
// wanted refinement level. The distances need to be specified in
// descending order.
// - inside. 'levels' is only one entry and only the level is used. All
// cells inside the surface get refined up to the level. The surface
// needs to be closed for this to be possible.
// - outside. Same but cells outside.
refinementRegions
{
//cube
//{
//mode distance;
//levels ((0.01 3)); //antes 0.0006 6
//}
refinementBox1
{
mode inside;
levels ((1E15 3)); //antes 5, 4 me genera ~20 celdas en square, OK
}
}
// Mesh selection
// ~~~~~~~~~~~~~~
// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh (9.23149e-05 0.0025 0.0025); //antes 0 0 1
// Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow
// free-standing zone faces. Not used if there are no faceZones.
allowFreeStandingZoneFaces true;
}
// Phase 2: SNAPPING Settings.
snapControls
{
//- Number of patch smoothing iterations before finding correspondence to surface
nSmoothPatch 5; //3
//- Relative distance for points to be attracted by surface feature point
// or edge. True distance is this factor times local
// maximum edge length.
tolerance 2.0;//1.0
//- Number of mesh displacement relaxation iterations.
nSolveIter 30;//300
//- Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 5;
// Feature snapping
//- Number of feature edge snapping iterations.
// Leave out altogether to disable.
nFeatureSnapIter 15; //10
//- Detect (geometric only) features by sampling the surface
// (default=false).
implicitFeatureSnap false;
//- Use castellatedMeshControls::features (default = true)
explicitFeatureSnap true;
//- Detect points on multiple surfaces (only for explicitFeatureSnap)
multiRegionFeatureSnap false; //true
}
// PHASE 3: LAYERING Settings
addLayersControls
{
// Are the thickness parameters below relative to the undistorted
// size of the refined cell outside layer (true) or absolute sizes (false).
relativeSizes false;
// Per final patch (so not geometry!) the layer information
layers
{
cube
{
nSurfaceLayers 20;
}
}
// Expansion factor for layer mesh
expansionRatio 1.1;
// Wanted thickness of final added cell layer. If multiple layers
// is the
// thickness of the layer furthest away from the wall.
// Relative to undistorted size of cell outside layer.
// is the thickness of the layer furthest away from the wall.
// See relativeSizes parameter.
firstLayerThickness 1.573E-3;
// Minimum thickness of cell layer. If for any reason layer
// cannot be above minThickness do not add layer.
// Relative to undistorted size of cell outside layer.
minThickness 2.9E-4;
// If points get not extruded do nGrow layers of connected faces that are
// also not grown. This helps convergence of the layer addition process
// close to features.
// Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
nGrow 1;
// Advanced settings
// When not to extrude surface. 0 is flat surface, 90 is when two faces
// are perpendicular
featureAngle 180; //antes a 30
// At non-patched sides allow mesh to slip if extrusion direction makes
// angle larger than slipFeatureAngle.
slipFeatureAngle 30;
// Maximum number of snapping relaxation iterations. Should stop
// before upon reaching a correct mesh.
nRelaxIter 5;
// Number of smoothing iterations of surface normals
nSmoothSurfaceNormals 1;
// Number of smoothing iterations of interior mesh movement direction
nSmoothNormals 3;
// Smooth layer thickness over surface patches
nSmoothThickness 10;
// Stop layer growth on highly warped cells
maxFaceThicknessRatio 0.5;
// Reduce layer growth where ratio thickness to medial
// distance is large
maxThicknessToMedialRatio 0.3;
// Angle used to pick up medial axis points
// Note: changed(corrected) w.r.t 17x! 90 degrees corresponds to 130 in 17x.
minMedianAxisAngle 180;
// Create buffer region for new layer terminations
nBufferCellsNoExtrude 0;
// Overall max number of layer addition iterations. The mesher will exit
// if it reaches this number of iterations; possibly with an illegal
// mesh.
nLayerIter 50;
}
// Generic mesh quality settings. At any undoable phase these determine
// where to undo.
meshQualityControls
{
//- Maximum non-orthogonality allowed. Set to 180 to disable.
maxNonOrtho 65;
//- Max skewness allowed. Set to <0 to disable.
maxBoundarySkewness 20;
maxInternalSkewness 4;
//- Max concaveness allowed. Is angle (in degrees) below which concavity
// is allowed. 0 is straight face, <0 would be convex face.
// Set to 180 to disable.
maxConcave 80;
//- Minimum pyramid volume. Is absolute volume of cell pyramid.
// Set to a sensible fraction of the smallest cell volume expected.
// Set to very negative number (e.g. -1E30) to disable.
minVol 1e-13;
//- Minimum quality of the tet formed by the face-centre
// and variable base point minimum decomposition triangles and
// the cell centre. This has to be a positive number for tracking
// to work. Set to very negative number (e.g. -1E30) to
// disable.
// <0 = inside out tet,
// 0 = flat tet
// 1 = regular tet
minTetQuality 1e-30;
//- Minimum face area. Set to <0 to disable.
minArea -1;
//- Minimum face twist. Set to <-1 to disable. dot product of face normal
//- and face centre triangles normal
minTwist 0.02;
//- minimum normalised cell determinant
//- 1 = hex, <= 0 = folded or flattened illegal cell
minDeterminant 0.001;
//- minFaceWeight (0 -> 0.5)
minFaceWeight 0.02;
//- minVolRatio (0 -> 1)
minVolRatio 0.01;
//must be >0 for Fluent compatibility
minTriangleTwist -1;
// Advanced
//- Number of error distribution iterations
nSmoothScale 4;
//- amount to scale back displacement at error points
errorReduction 0.75;
}
// Advanced
// Flags for optional output
// 0 : only write final meshes
// 1 : write intermediate meshes
// 2 : write volScalarField with cellLevel for postprocessing
// 4 : write current intersections as .obj files
debug 0;
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
// Note: the write tolerance needs to be higher than this.
mergeTolerance 1e-6;
// ************************************************************************* //
Thanks! Cristina |
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#2 |
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New Member
Sarath
Join Date: Mar 2017
Location: Spain
Posts: 22
Rep Power: 10 ![]() |
Which version of OpenFoam you are using?
Did you check the timesteps created with SHM? or did you use -overwrite flag? I tested with your case with some minor modification in surfaceFeatureExtractDict to cope up with version and I found shm creating layers. Regards, sarath |
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#3 | |
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Member
Cristina Hernandez
Join Date: May 2018
Posts: 35
Rep Power: 9 ![]() |
Quote:
However, my problem now is that layers are collapsing. My objective is generate a create between 10 and 20 layers and the first layer around the obstacle should have a thickness around 1E-5 m (to fulfill y+<1 criteria). So far I have tried with 10 layers and first layer thicknesses between 2E-4 m to 8E-4 m (which correspond to relative values of 0.01 to 0.04, respectively). In all cases my cells start to collapse as shown in the picture and I get less than 10 layers (around 6, increasing a bit as I increase first layer thickness). slice1.1_thickness004.PNG I have also tried with different number of layers but I had similar results. Do you have any suggestions on how to solve this? I really need a very fine first layer (although I am still far) and I don't understand why this is behaving like this or which parameteres to modify. Find a link to my modified case: https://drive.google.com/drive/folde...w__7ukbSA2ZvqV Any advice would be helpful, Thanks in advance Cristina |
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#4 |
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New Member
Sarath
Join Date: Mar 2017
Location: Spain
Posts: 22
Rep Power: 10 ![]() |
You can specify layer thickness by these following ways :
- expansionRatio and finalLayerThickness (cell nearest internal mesh) - expansionRatio and firstLayerThickness (cell on surface) - overall thickness and firstLayerThickness - overall thickness and finalLayerThickness - overall thickness and expansionRatio Try changing your configuration according to desired thickness. regards, Sarath |
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#5 | |
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Member
Cristina Hernandez
Join Date: May 2018
Posts: 35
Rep Power: 9 ![]() |
Quote:
Thanks, Cristina |
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#6 |
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New Member
Join Date: Sep 2021
Posts: 1
Rep Power: 0 ![]() |
Hello, Did you solved your problem. If yes please put your solution here. I am facing similar issue
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