June 6, 2017, 02:45
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Blender: generate stl files
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#1
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Senior Member
M. C.
Join Date: May 2013
Location: Italy
Posts: 286
Rep Power: 16
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I use Salome to generate stl files for meshing, but when it comes to redefine them (e.g. separate a stl into more stl files), it's not so simple and generally you have to redefine all.
What I mean is that I would like to perform following steps, taking as example a 2D planar rectangular face:
- define inside the rectangular a circle belonging to same plane of the first
- define a proper edge size for the edge circle
- trinagulate separately the two meshes
- export them as stl files
How should I do this with Blender?
Thanks a lot for any suggestion
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