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March 18, 2017, 02:59 |
moveDyMEnigneMesh in foam-extend-3.2
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#1 |
New Member
Qiyan Zhou
Join Date: Sep 2016
Posts: 16
Rep Power: 9 |
i am trying to use moveDyMEnigneMesh in foam-extend-3.2
but some questions confuse me 1#as known, offset in engineGemetry file represents the distance from piston patch to dynamic layering. i have changed the value of offset from 0 to 0.08, but the pistonLayerfaces-facezone in paraview surprisingly never moved, do you have any idea about that? 2#what does the axis and direction vetor in the piston subdict mean? piston { patch piston; coordinateSystem { //type cartesian; type cylindrical; origin (0 0 0); axis (0 0 1); direction (1 0 0); } minLayer 0.002; maxLayer 0.005; i dig the codes for a whole day, the only thing i have found is that the axis and direction are used to generate a tensor to realize the translation between local and global coordinate. due to the limitaton of my knowledge, i don't figure out how the tensor realize the translation ? thanks a lot |
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