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blockMeshDict setting "rest of the faces" to a boundary |
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June 14, 2020, 10:43 |
blockMeshDict setting "rest of the faces" to a boundary
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Senior Member
Join Date: Jul 2011
Posts: 120
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Hi all,
Lets say we have about thousands of vertices that have already been specified, when setting the boundaries can we define the vertices to five out of a total of six boundaries, and set the rest of the points onto the last boundary name? I realise if I try to do this: Code:
sixthBoundary { type wall; faces (); } Code:
Found 56 undefined faces in mesh; adding to default patch defaultFaces |
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