CFD Online Logo CFD Online URL
www.cfd-online.com
[Sponsors]
Home > Forums > Software User Forums > OpenFOAM > OpenFOAM Running, Solving & CFD

overPimple falling sphere

Register Blogs Community New Posts Updated Threads Search

Like Tree1Likes
  • 1 Post By mAlletto

Reply
 
LinkBack Thread Tools Search this Thread Display Modes
Old   January 7, 2022, 05:05
Default overPimple falling sphere
  #1
Senior Member
 
acalado's Avatar
 
André
Join Date: Mar 2016
Posts: 133
Rep Power: 10
acalado is on a distinguished road
Hey guys, I am trying to simulate a falling sphere in a water tank using overset grids (overPimpleDyMFoam).

I am able to create the overset mesh and then merge it with the background (looks OK in ParaFOAM) but I noticed 2 strange issues:

1) When merging, if I create the dummy oversetPatch in the background mesh (to force overset to be the first patch in the boundary file as recommended), it does not merge with the oversetPatch created in the first mesh, and rather creates a new patch... Not sure why this happens

2) when trying to run it states there is an issue with boundary condition files (e.g. p) where the overset type patch is expecting some value (although I have ran cases in the past and from tutorials these should just be set as type overset with nothing else).

I must be making some stupid mistake... thanks in advance for your help!
Attached Files
File Type: zip freeFallSphere.zip (17.8 KB, 6 views)
__________________
Sapere aude!
acalado is offline   Reply With Quote

Old   January 11, 2022, 03:40
Default
  #2
Member
 
Join Date: Dec 2018
Posts: 75
Rep Power: 7
hbulus is on a distinguished road
Q1- When you are adding dummy overset patch with the same name as in floating body, be sure that in background/constant/polyMesh/boundary;
oversetPatch
{
type overset;
inGroups 1(overset);
nFaces 0;
startFace write the startFace of next patch
}
Q2 - You should state a value as warned, be sure about in p file;
oversetPatch
{
type overset;
value $internalField
}
hbulus is offline   Reply With Quote

Old   January 11, 2022, 03:48
Default
  #3
Senior Member
 
acalado's Avatar
 
André
Join Date: Mar 2016
Posts: 133
Rep Power: 10
acalado is on a distinguished road
thanks for the reply! I noticed after running ./Allrun.pre that in the boundary file there is an empty overset patch group and the duplicate one... But if I ./Allclean how can I force this to happen in the boundary file if it is not there? I have done similar approaches using the same names when merging meshes and just having the dummy patch seems to work well. Not sure why it doesn't work for this case..
__________________
Sapere aude!
acalado is offline   Reply With Quote

Old   January 11, 2022, 10:44
Default
  #4
Senior Member
 
Michael Alletto
Join Date: Jun 2018
Location: Bremen
Posts: 615
Rep Power: 15
mAlletto will become famous soon enough
Is this tutorial useful for you https://wiki.openfoam.com/Settling_S...ichael_Alletto
acalado likes this.
mAlletto is offline   Reply With Quote

Old   January 11, 2022, 11:56
Default
  #5
Senior Member
 
acalado's Avatar
 
André
Join Date: Mar 2016
Posts: 133
Rep Power: 10
acalado is on a distinguished road
Thanks! Indeed the case seems quite similar. I will have a look
__________________
Sapere aude!
acalado is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Modelling falling solid sphere using interFoam VOF model eelcovv OpenFOAM Running, Solving & CFD 6 August 7, 2021 21:52
path instabilities and vortex visualization of falling/ rising sphere shashanktiwari619 OpenFOAM Running, Solving & CFD 0 May 29, 2017 06:35
LES for falling sphere to get path instabilities shashanktiwari619 FLUENT 0 May 25, 2017 11:20
Rigid sphere falling through air. Dynamic mesh alexmeier FLUENT 0 June 23, 2010 09:28
meshing F1 front wing Steve FLUENT 0 April 17, 2003 12:37


All times are GMT -4. The time now is 20:07.