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What if different meshModifiers are needed?

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Old   June 5, 2009, 05:37
Default What if different meshModifiers are needed?
Marco Müller
Join Date: Mar 2009
Location: Germany
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a simple problem: if I want to use e. g. a dynamic mesh with topological changes AND a stitched mesh... Both applications create meshModifiers, so if after stitchMesh the mesh solver starts and it reports: meshModifiers already present and avoids to create its own modifiers.
Is there a switch to solve this without changing source code?

Thanks in advance
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