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September 18, 2016, 14:07 |
Single vs parallel for graphic work
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Senior Member
André
Join Date: Mar 2016
Posts: 133
Rep Power: 10 |
Hey guys,
I have a rather big surface mesh which is a bit heavy when it comes to the graphic scene (i.e. surface repair) Is there any advantage in using single vs multi cores? I noticed for most graphical processes it only uses one CPU, but I guess for editing / deleting surfaces more cores can be used. Any advice? Thanks in advance!
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