|January 27, 2012, 03:58||
DPM particle breakup
Join Date: Jan 2012
Posts: 4Rep Power: 7
I am trying to model the breakup of inert particles when impacting with walls in a user defined boundary condition (DEFINE_DPM_BC). Is it possible to make two or more particles from one single particle after an impact? I know that the particle's id is the pointer *p, but how can I create new particle ids?
Until now, I am only able to change the particle's diameter and velocity components and save the number of particles in a parcel in a user defined scalar. The problem is, however, that the particles in this parcel follow the same trajectory.
Thanks in advance
|October 25, 2012, 07:47||
Join Date: Oct 2012
Posts: 4Rep Power: 6
I've read your comment and understood that you know how to allocate some particles in a parcel.
i'm working on a DPM project and I don't know how to assign for example 100 particles to a parcel. Would you help me?
|dpm, particle id, return path_active|
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