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Angular Velocity patching in Fluent

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Old   December 14, 2021, 12:12
Red face Angular Velocity patching in Fluent
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Muhammad Omair Khan
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Hello, I was trying desperately to patch a few elements with angular velocity. I can patch them with tangential/ axial / Radial and etc velocities but with angular velocity. Need help here.
For reference, I am trying to simulate a disk moving with (100 rads/sec) with water on top of it also moving with initial angular velocity (100 rads/sec).
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angular velocity, initialization, patch


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