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December 31, 2003, 08:38 |
Free surface wave pattern generation
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#1 |
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Posts: n/a
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dear users,
actually i want to analyze the wave pattern generated by any body e.g. a cube which is half submerged in water and remaining in air, cube is moving with velocity of say 1 m/sec.now my question is that how i will model that problem in gambit and how can i deal with the free surface in fluent. Please guide in this problem. I will be greatful to all of you if you will tell me the correct way to simulate this problem. Thanks in advance. |
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