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Using Surface Roughness to Approximate Dimple Surface |
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January 7, 2016, 12:21 |
Using Surface Roughness to Approximate Dimple Surface
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#1 |
New Member
Lawrence
Join Date: Jan 2016
Posts: 1
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If there a good way to approximate a dimpled surface like that of a golf ball using surface roughness of the model surface/wall?
Trying to avoid modeling the dimples and the complexity and CPU times to get some quick approximate answer. My actual problem have a textured surface that seem larger than the typical "surface roughness", I am just curious as when do "surface roughness" no longer is "surface roughness", but geometry... Thanks ahead... Points toward any publish doc would be appreciated. |
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January 8, 2016, 10:40 |
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#2 | |||
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Kaya Onur Dag
Join Date: Apr 2013
Posts: 94
Rep Power: 13 |
There are people in the forum can give better answers but here is my contribution.
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Quote:
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dimpled, surface, wall boundary condition |
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