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Old   July 3, 2013, 06:54
Default orient and/or flip face normals
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hfs
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Hi,

How can we orient or flip face normals? I have an internal patch .. some of its faces have reverse normals so I have to flip them. Any ideas?

Regards
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Old   July 3, 2013, 06:56
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I have got the internal patch after using snappyHexMesh .. and then createBuffles ..
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Old   July 3, 2013, 07:05
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Quote:
Originally Posted by hfs View Post
Hi,

How can we orient or flip face normals? I have an internal patch .. some of its faces have reverse normals so I have to flip them. Any ideas?

Regards
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Old   July 3, 2013, 08:55
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Detailed description of the problem is posted here:
http://www.cfd-online.com/Forums/ope...tml#post437560
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Old   August 14, 2015, 08:46
Default Hi hfs
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Manjunath Reddy
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You can use the flip option to revert the normals.

for example this is my cyclic patch

cyclicFaces1
{
type faceZone;
zoneName jetFan1;
patches
{
master
{
name jetFan1_half0;
type cyclic;
featureCos 0.9;
neighbourPatch jetFan1_half1;
}
slave
{
name jetFan1_half1;
type cyclic;
featureCos 0.9;
neighbourPatch jetFan1_half0;
}
}
}


which get the directions by default from the mesh orientation. Now If want to revert I put the option flip true; as shown below



cyclicFaces1
{
type faceZone;
zoneName jetFan1;
flip true;
patches
{
master
{
name jetFan1_half0;
type cyclic;
featureCos 0.9;
neighbourPatch jetFan1_half1;
}
slave
{
name jetFan1_half1;
type cyclic;
featureCos 0.9;
neighbourPatch jetFan1_half0;
}
}
}

and then if you run createBaffles it will revert the normals.
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Old   February 15, 2018, 04:33
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Sam
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how can you tell if your normals have been flipped or wrong orientation in openfoam/paraview.
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Old   May 24, 2018, 14:34
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Jaydeep
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Open your stl/surface in paraview -
sources >> search >> generate surface normals
then
sources >> glyph >> select normals under vectors
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