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November 26, 2014, 08:24 |
FeatureEdges with Blender
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Super Moderator
Tobias Holzmann
Join Date: Oct 2010
Location: Tussenhausen
Posts: 2,708
Blog Entries: 6
Rep Power: 51 |
Hi all,
here is a very simple workflow for all those who what to modify their featureEdgeMesh for snapping. Sometimes it happens that the *.eMesh which is generated by surfaceFeatureExtract is not very nice. Then you have to check and test and repeat it till you know, the result you want is not reachable or its done after a few runs. If you are familiar with that tool, the triangulation of STL's its very easy to produce good featureEdges with surfaceFeatureExtract. But if you want to generate your own one in a very simple way using blender, you have to do the following:
Have Fun
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Keep foaming, Tobias Holzmann |
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