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[snappyHexMesh] Snappy: cell normal orientation on open surface

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Old   March 17, 2011, 10:34
Default Snappy: cell normal orientation on open surface
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Nolwenn
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Hello everybody,

When i use snappyHexMesh on a surface which isn't a closed one I have a problem with cell normals orientation: it isn't uniform on the surface (kind of random between 1 or -1). Normals are well oriented on my .stl file.

Do you know a way to harmonize cell normals orientation after meshing ?

Or maybe SnappyHexMesh isn't confortable with open surface?
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Old   August 25, 2011, 17:39
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Hi Nolwenn,
I have the same problem, I'd like to have uniform cellNormal in some faceZones inside my volume.
I tried renumberMesh but without complete success.
Did you found a solution for your problem?

Andrea
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Old   August 26, 2011, 04:08
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Hello Andrea,

No, for the moment I didn't make any progress with this.
Can you tell me if you find something interesting ?

Cheers

Nolwenn
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Old   August 26, 2011, 04:16
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You can see my problem in attached picture,
I'd like to calculate the mass flow rater throgh a faceZone.
The problem is the cellNormal in Z direction are random! (In my starting .stl the normals are uniform).
So if I calculate the mass flow rate with OF function sum(phi) I got error.
I'm thinking to calculate it like sum(phi*sign(normal)).
Do you know if the normal is exportable like a field? I can see it in paraview but I don't see anything in my time or constant directory (I think paraview elaborate it depending on nodes numbering)

Andrea
Attached Images
File Type: jpg faceZone.jpg (69.5 KB, 115 views)
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Old   June 29, 2012, 07:20
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Hi,
I have the same problem. Did you ever find out how to reset the surface normals?
Regards
Stefanie
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Old   July 5, 2012, 05:40
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Hi,
Nothing new ... I extract the values from neighbours cells during post processing.

Nolwenn
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Old   June 3, 2015, 05:54
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Also, I have same problem.

So, Does anyone know how to use surfaceOrient utility?
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Old   June 4, 2015, 09:41
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I solved this problem from surfaceOrient utility
surfaceOrient <surfaceFile> <visiblePoint> <output surface file>
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Old   June 4, 2015, 09:46
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I solved this problem from surfaceOrient utility
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Old   December 27, 2021, 06:02
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Hello,

Could you please help, what is the meaning of <visiblePoint> in your post, I am really finding it hard to use this utility. Any comment/suggestion would be a great help, thanks in advance.
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Old   December 27, 2021, 14:45
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Hi,


Does the documentation helps?
https://www.openfoam.com/documentati...aceOrient.html


Cheers,
Yann
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Old   December 28, 2021, 06:21
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chandra shekhar pant
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Thanks Yann for your help, but could not figure out the
Code:
point The visible 'outside' point
, what is this referring to ? Could you please explain what that is, any further comment will help me a lot, thanks in advance.
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Old   December 28, 2021, 08:29
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Hi,

It's just a point outside of your geometry, used by the utility do define what is "outside" the geometry and orient the normals accordingly.

So pretty much any coordinate not located inside your geometry will do. (You can set a point very far and that's it).

Of course surfaceOrient will not work if your surface is not closed.

Cheers,
Yann
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Old   December 28, 2021, 09:01
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Thanks a lot Yann for your help, so this point should be outside the "bounding box" or "geometry" without considering any orientation etc ? Sorry for the multiple posts and for being so naive. Thank you very much for your help.
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Old   December 28, 2021, 10:36
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It should be anywhere outside the volume of your surface file. It's just a point coordinates so there is not any notion of orientation.

Once you give this point, surfaceOrient knows which side of the surface is "outside" and which is "inside" and it will set the face normals accordingly.

Cheers,
Yann
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Old   December 29, 2021, 02:26
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Thanks a lot Yann, using your help and guidance I am able to use this utility and achieved the desired goal of proper orientation.
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