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[blockMesh] Projection of edges to the surface |
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October 14, 2020, 11:09 |
Projection of edges to the surface
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#1 |
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Join Date: Jan 2019
Posts: 11
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Hi everyone,
I cant seem to project my edges to the surface. Couldnt solve the problem so I need your help. Here is blockMeshDict: Code:
/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 8 \\/ M anipulation | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object blockMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // xMax 21; zMax 5; xMin -5; zMin -0.05; // Number of cells z1 30; z2 40; x1 20; x2 30; x3 40; x4 50; x5 60; // Mesh grading zg1 1; zg2 10; zg3 30; xg1 1; xg2 50; //Points on the surface a0x 0.1; a0z 0; a1x 0; a1z 0.1; a2x 0; a2z 0.186; a3x 0.1; a3z 0.286; a4x 0.8428; a4z 0.286; a5x 1.044; a5z 0.192179; a6x 1.044; a6z 0; geometry { ahmed { type triSurfaceMesh; file "ahmedmetre.stl"; } } vertices ( project ($a0x -0.1 $a0z) (ahmed) //0 project ($a1x -0.1 $a1z) (ahmed) //1 project ($a2x -0.1 $a2z) (ahmed) //2 project ($a3x -0.1 $a3z) (ahmed) //3 project ($a4x -0.1 $a4z) (ahmed) //4 project ($a5x -0.1 $a5z) (ahmed) //5 project ($a6x -0.1 $a6z) (ahmed) //6 ($a0x -0.1 $zMin) //7 ($xMin -0.1 $zMin) //8 ($xMin -0.1 $a0z) //9 ($xMin -0.1 $a1z) //10 ($xMin -0.1 $a2z) //11 ($xMin -0.1 $a3z) //12 ($xMin -0.1 $zMax) //13 ($a3x -0.1 $zMax) //14 ($a4x -0.1 $zMax) //15 ($a5x -0.1 $zMax) //16 ($xMax -0.1 $zMax) //17 ($xMax -0.1 $a5z) //18 ($xMax -0.1 $a6z) //19 ($xMax -0.1 $zMin) //20 ($a6x -0.1 $zMin) //21 //3d project ($a0x 0.1 $a0z) (ahmed) //22 project ($a1x 0.1 $a1z) (ahmed) //23 project ($a2x 0.1 $a2z) (ahmed) //24 project ($a3x 0.1 $a3z) (ahmed) //25 project ($a4x 0.1 $a4z) (ahmed) //26 project ($a5x 0.1 $a5z) (ahmed) //27 project ($a6x 0.1 $a6z) (ahmed) //28 ($a0x 0.1 $zMin) //29 ($xMin 0.1 $zMin) //30 ($xMin 0.1 $a0z) //31 ($xMin 0.1 $a1z) //32 ($xMin 0.1 $a2z) //33 ($xMin 0.1 $a3z) //34 ($xMin 0.1 $zMax) //35 ($a3x 0.1 $zMax) //36 ($a4x 0.1 $zMax) //37 ($a5x 0.1 $zMax) //38 ($xMax 0.1 $zMax) //39 ($xMax 0.1 $a5z) //40 ($xMax 0.1 $a6z) //41 ($xMax 0.1 $zMin) //42 ($a6x 0.1 $zMin) //43 ); blocks ( hex ( 1 23 32 10 2 24 33 11 ) //0 (1 30 100) edgeGrading ( 1 1 1 1 100 1 1 100 1 1 1 1 ) hex ( 2 24 33 11 3 25 34 12 ) //1 (1 30 100) edgeGrading ( 1 1 1 1 100 1 1 100 1 1 1 1 ) hex ( 3 25 34 12 14 36 35 13 ) //2 (1 30 200) edgeGrading ( 1 1 1 1 100 1 1 100 50 50 50 50 ) hex ( 4 26 25 3 15 37 36 14 ) //3 (1 80 200) edgeGrading ( 1 1 1 1 1 1 1 1 50 50 50 50 ) hex ( 5 27 26 4 16 38 37 15 ) //4 (1 30 200) edgeGrading ( 1 1 1 1 1 1 1 1 50 50 50 50 ) hex ( 18 40 27 5 17 39 38 16 ) //5 (1 50 200) edgeGrading ( 1 1 1 1 0.0125 0.0125 0.0125 0.0125 50 50 50 50 ) hex ( 19 41 28 6 18 40 27 5 ) //6 (1 50 50) edgeGrading ( 1 1 1 1 0.0125 0.0125 0.0125 0.0125 1 1 1 1 ) hex ( 20 42 43 21 19 41 28 6 ) //7 (1 50 50) edgeGrading ( 1 1 1 1 0.0125 0.0125 0.0125 0.0125 1 1 1 1 ) hex ( 21 43 29 7 6 28 22 0 ) //8 (1 80 50) edgeGrading ( 1 1 1 1 1 1 1 1 1 1 1 1 ) hex ( 7 29 30 8 0 22 31 9 ) //9 (1 30 50) edgeGrading ( 1 1 1 1 100 1 1 100 1 1 1 1 ) hex ( 0 22 31 9 1 23 32 10 ) //10 (1 30 100) edgeGrading ( 1 1 1 1 100 1 1 100 1 1 1 1 ) ); edges ( project 0 1 (ahmed) project 1 2 (ahmed) project 2 3 (ahmed) project 3 4 (ahmed) project 4 5 (ahmed) project 5 6 (ahmed) project 6 0 (ahmed) project 22 23 (ahmed) project 23 24 (ahmed) project 24 25 (ahmed) project 25 26 (ahmed) project 26 27 (ahmed) project 27 28 (ahmed) project 28 22 (ahmed) ) faces ( project (2 3 25 24) ahmed project (0 1 23 22) ahmed ); boundary ( ahmed { type wall; faces ( (0 1 23 22) (1 2 24 23) (2 3 25 24) (3 4 26 25) (4 5 27 26) (5 6 28 27) (6 0 22 28) ); } botwall { type wall; faces ( (20 21 43 42) (21 7 29 43) (7 8 30 29) ); } topwall { type wall; faces ( (13 14 36 35) (14 15 37 36) (15 16 38 37) (16 17 39 38) ); } inlet { type patch; faces ( (8 9 31 30) (9 10 32 31) (10 11 33 32) (11 12 34 33) (12 13 35 34) ); } outlet { type patch; faces ( (18 40 39 17) (19 41 40 18) (20 42 41 19) ); } back { type empty; faces ( (8 9 0 7) (9 10 1 0) (10 11 2 1) (11 12 3 2) (12 13 14 3) (3 14 15 4) (4 15 16 5) (16 17 18 5) (18 19 6 5) (19 20 21 6) (21 7 0 6) ); } front { type empty; faces ( (30 31 22 29) (31 32 23 22) (32 33 24 23) (33 34 25 24) (34 35 36 25) (25 36 37 26) (26 37 38 27) (38 39 40 27) (40 41 28 27) (41 42 43 28) (43 29 22 28) ); } ); // ************************************************************************* // |
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